LINESMAN
LINESMAN
SCFOA 5-Man Mechanics Manual
Sections 5.3 · 6.1–6.5 · 7.1 · 7.2 · 7.3 · 8.1 · 8.2 · 8.3 · 8.4 · 8.6 · 9.3 · 9.8 · 9.11
SCFOALINESMAN
SOUTH CAROLINA FOOTBALL
OFFICIALS ASSOCIATION
SECTION 5.3 — PRE-GAME DUTIES

Pre-Game Duties

Line-to-gain equipment: Secure and check the line-to-gain equipment and down marker plus all auxiliary equipment.
Instruct chain crew: Instruct the chain crew in their duties and responsibilities prior to the game.
Side of field: Work on the side nearest the line-to-gain equipment, which is opposite the press box if there is one. Ask home management to specify a side if there is no press box.
Mark the chain midpoint: Mark the middle of the chain with tape or distinctive material. This may determine if a first down has been made without a formal measurement.
SECTIONS 6.1 & 6.2 — CHAIN CREW

Chain Crew — Competence & Down Marker

Competent Chain Crew (6.1)
Game management must provide a competent chain crew. For varsity games, chain crew members should be adults.
The crew must be alert, agile, and responsive to the direction of the Linesman. They must be businesslike and impartial.
Any member who cannot comply must be removed from the crew by the Referee.
The Linesman is the crew's leader — they operate under your direction at all times.
Down Marker Mechanics (6.2)
The down marker operator must remain 6 feet outside the sideline and check with the Linesman following each down to display the proper down number.
The marker is not changed until instructed by the Referee or Linesman.
On a first down or change of possession, the down marker is placed at the foremost point of the ball first, then the rear rod is placed adjacent.
On a measurement request, the down marker is placed at the spot of the front rod with the previous down indicated.
SECTION 6.3 — CHAIN CLIP MECHANICS

Chain Clip Mechanics

Two clips: Designate one member of the chain crew as the clip man and supply them with two clips. The first clip is placed on the back edge of the yard line closest to the rear rod whenever the chains are set for a new series of downs.
Clip placement rule: If the yard line is within one yard of the rear stake, move to the next yard line intersection for clip attachment. If a dial-type clip is used, select the correct yard line number each time.
Both clips on 1st down: When chains are reset for a new series, the initial clip stays in place and the second clip is properly set for the new series — both clips are on the chain during 1st down only. After 1st down, remove the initial clip.
Verify each set: The Linesman must verify the clip location every time the chains are set to always have an accurate reference point for any potential measurement.
SECTION 6.4 — INSTRUCTING THE CHAIN CREW

Instructing the Chain Crew

Positioning & Movement
Chains are operated outside and within 6 feet of the sideline opposite the press box.
Chains must remain stretched tightly and not move until directed by the Referee or Linesman — the crew ignores the Linesman's beckoning if a flag is thrown.
The Linesman shall personally mark ALL first downs by placing a heel at the sideline.
To move the down marker, beckon with the down indicated — then the marker moves.
When play action moves toward the chain crew, drag equipment in rapid retreat. If impossible to drag, drop equipment away from the field.
For kickoffs, the chain crew stations out-of-bounds near the receiving team's 30-yard line.
Measurements & Quarter Changes
On measurements: the down marker is placed at the forward stake position with the same down shown. The Linesman grasps the chains at the clip and takes them onto the field.
If a 1st down is reached on measurement: drop the chains and retreat to mark the 1st down box at the proper spot.
If 1st down is NOT reached: carry the chains back and replace them as before the measurement.
When the line-to-gain is the goal line, drop the chains to the ground — down marker stays in proper position.
At end of 1st and 3rd quarters: grasp chains at the clip, reverse the ends, carry to the proper yard line on the other end of the field.
For overtime: only the down marker is used since the line-to-gain is always the goal line.
SECTION 6.5 — AUXILIARY MARKERS

Auxiliary Markers

Optional use: Auxiliary markers are unofficial line-to-gain ground markers that may be positioned off the sidelines on both sides of the field. Their use is optional and determined by game management.
Requirements: When used, auxiliary markers must lie flat on the ground and be made of materials that pose no danger to players.
Unofficial auxiliary down marker: An unofficial auxiliary down marker may be used on the sideline opposite the chain and down marker.
Operator restrictions: The person operating the auxiliary marker is considered a member of the chain crew and has the same restrictions as the primary chain crew.
Line Judge assists: The Line Judge assists in placing the auxiliary marker on the press box side of the field.
SECTION 7.1 — NORMAL FREE KICK

Normal Free Kick — Before the Kick

POSITION
R's Free Kick Line
On the sideline — your side of the field
Monitor the team bench area before moving to position.
Move to a position on R's free kick line at the sideline.
Hold an arm above your head to indicate that you are ready after the Umpire points at you.
Anticipate an onside kick — be prepared to cover a short kick near your side of the field and rule on first touching by K.
For kickoffs, have the chain crew station out-of-bounds near the receiving team's 30-yard line so they are ready to set up after the ball becomes dead.
SECTIONS 7.1 · 7.2 · 7.3 — FREE KICKS

Free Kicks — After the Kick

Normal & Short Free Kick (7.1, 7.2)
If the kick is to your side: watch for infractions involving the free kick lines; be alert for first touching by K or a kick that does not cross R's free kick line; mark the spot of first touching with the bean bag.
Cover 10–15 yards down the sideline.
Pick up the runner from the deep official and follow on a long return.
After the ball goes downfield, move deliberately in that direction observing the legality of blocks and action away from the ball when not covering the runner.
If the kick is to the opposite side: move cautiously toward the play and observe the action of other players in the vicinity of the runner.
Short free kick (7.2): perform the same duties as a normal kickoff.
Fair Catch Free Kick (7.3)
Position on the sideline on R's free kick line.
Perform the same duties as a normal kickoff.
Count Team K and confirm using a closed fist with the Umpire.
SECTION 8.1 — RUNNING PLAYS

Running Plays — Before the Snap

Position & Alignment
Position on the line of scrimmage, outside of the widest receiver, and near or on the sideline.
Assist players in lining up if necessary — do NOT tell players to move up or back. Instead inform them that your foremost foot is on the line.
Check the down box number.
Signal one receiver off the line of scrimmage with a straight arm closed fist at a 90-degree angle toward the offensive backfield.
Signal two or more receivers off the line with the corresponding number of fingers above your head, followed by a straight arm at 90 degrees toward the backfield.
Identify eligible receivers on your side of the line.
Identify covered-up receivers by extending your arm at 90 degrees with a closed fist toward the defensive side.
Pre-Snap Checklist
Note the yard line where the down indicator is located before each play — aids in proper replacement if the marker is displaced or the down is to be replayed.
Wingbacks, flankers, split ends, and slot backs for legal position and numbers.
The widest two players on your side of the snapper, including backs, as eligible receivers.
Player starting in motion on your side — you have responsibility for that player at all times.
Encroachment, snap infractions, or false starts.
Be alert for illegal substitutions.
SECTION 8.1 — RUNNING PLAYS

Running Plays — After the Snap

Keys & Movement
Watch the initial line charge.
Key the end and wide receiver if a defender is covering him tightly. If the end is uncovered, look through to the tackle to read run or pass.
Be alert for quick plays into the line and assist in marking forward progress with the downfield foot.
Check blocks on eligible receivers and blindside blocks by the receiver.
When the ball comes to your side: observe blocking near the neutral zone; cover the sideline; on option plays, observe the pitchman and watch for a loose ball.
Sound the whistle when the ball becomes dead and move off the sideline to the dead-ball spot when the spot is at or inside the numbers.
If the ball becomes dead in the side zone, toss it to the Back Judge, Referee, or Umpire for spotting.
Out-of-Bounds / Opposite Side
If the ball goes out-of-bounds: immediately signal time-out; hold the spot and continue to watch action on the runner and defenders. Do NOT turn your back on the play out-of-bounds.
If the ball goes to the opposite side: move off the sideline no further than the numbers until the down ends. If not responsible for the dead-ball spot, move further in to dead-ball officiate.
Observe action on linebackers and backside pursuit. Watch for late blocks and forearm blows away from the runner.
While moving downfield with the runner, watch for an illegal forward pass or a fumble.
SECTION 8.2 — FORWARD PASS PLAYS

Forward Pass Plays

Before & At the Snap
Pre-snap duties same as for a running play.
Read pass by observing initial tackle action at the snap.
Drift two yards downfield, moving to a position to check the blocking and contact of eligible receivers and linebackers.
Rule on whether a quick, immediate pass by the quarterback is forward or backward.
Cover your sideline from end line to end line.
Always be prepared to come back to rule on a play near the neutral zone in addition to sideline action.
Pass Coverage
If the pass is in your coverage area: move downfield for optimal catch/no-catch and pass interference coverage.
If the pass is away: observe ineligible receivers beyond the expanded neutral zone.
If the pass is complete in your area: sound the whistle when dead; signal time-out if out-of-bounds; give start-the-clock signal if dead near the sideline; move in to spot the ball; signal time-out if line-to-gain is reached.
If the pass is incomplete in your area: sound the whistle; give the incomplete pass signal; retrieve the ball and relay to the official nearest the previous spot.
Secondary responsibility for intentional grounding exception (Rule 7-5-2d Exception 2) — assist by brief conference as to whether the pass reached the neutral zone extended. Also notify the Referee if eligible receivers were in the area of the pass.
SECTION 8.3 — GOAL LINE COVERAGE

Goal Line Coverage

Line-to-Gain Equipment
Remove the line-to-gain equipment from the sideline when the line-to-gain is the goal line.
Remove the chains far enough from the sideline so they do not impair your movement or create a safety issue for players.
Coverage
Position as for any scrimmage play.
When the ball is at B's 15-yard line or inside, confirm goal line coverage responsibility with the Back Judge.
On a snap from between the 10 and 5-yard lines, release slowly downfield and stay ahead of the runner to the goal line.
On a snap inside the 5-yard line, release to the goal line and officiate back toward the ball if necessary.
Note the farthest point to which the ball is advanced. If short of the goal line, move quickly and mark the foremost point of the ball with an extended downfield foot or by actually placing the ball.
If you see the ball in the runner's possession touch or cross the goal line plane, move to the goal line if necessary and — from a stationary position — give the touchdown signal.
If the ball does not break the goal line plane, give the dead ball signal.
SECTION 8.4 — REVERSE GOAL LINE

Reverse Goal Line Coverage

Ball inside A's 3-yard line: Move to the goal line at the snap and officiate out toward the ball.
Ball on A's 4–5 yard line: Be prepared to move to the goal line as the play develops.
SECTION 8.6 — FIELD GOAL / TRY

Field Goal / Try Attempt

Before the Snap
Position 5–7 yards outside the offensive end, no closer than the numbers.
Observe the neutral zone.
After the Snap
You have sole responsibility for ruling whether the kick crosses the neutral zone.
Hold your position to rule on whether the kick crosses the neutral zone, then officiate as on any other play.
If a running or passing play by Team K develops: move with the play as on any other goal line play; quickly move to the goal line if a run develops to the Line Judge's side.
If a field goal attempt is blocked and Team R recovers, cover your sideline as you would for any running play.
SECTION 8.5 — PUNT

Punt

Before the Snap
Pre-snap duties same as for a running play.
Hold your position at the neutral zone until the kick crosses — you are the sole official responsible for determining whether the kick crosses the neutral zone.
Once the kick crosses, move slowly downfield covering your side of the field.
After the Snap
Be alert for valid or invalid fair catch signals by any receiver.
Cover all kicks to your side. Be alert for illegal blocks and holding fouls.
Routine kick to the far side: delay, then cover fouls in the secondary. Move with the runner if he comes to your side. Assist the Referee with goal line coverage on a long return.
Kick out of bounds in flight: sound the whistle and signal time-out; move farther downfield than where the ball went out; walk back toward the line of scrimmage until the Referee spots you with his outstretched arm.
Kick rolls out of bounds: sound the whistle and signal time-out; hold the spot and continue to observe play action; drop the bean bag at the spot if you must retrieve the ball.
Short or blocked kick: assist the Referee in covering the ball; note if the kick is touched beyond the neutral zone or recovered in or behind it.
When the ball is dead: sound the whistle, signal time-out, and mark the spot. Ensure possession is confirmed after a fair catch signal.
SECTION 9.3 — BETWEEN PERIODS

Between Periods

Record game info: Record the team in possession, the down, distance to gain, location of the clip, and the yard line through the foremost point of the ball — confirm with the Referee.
Instruct chain crew: Call out the down, distance, and the yard line where the clip is positioned to the chain crew.
Reverse the chain: Reverse the yardage chain and chain crew. Set the yardage chain at the corresponding spot on the other end of the field.
Check the down: Check the number of the down and distance to gain after chains are set.
Signal ready: Indicate to the Referee that you are ready by signaling the number of the down with finger(s) — or a fist for 4th down.
SECTION 8.1 — LINE-TO-GAIN EQUIPMENT

Working with the Line-to-Gain Equipment

First down signal: When a first down is reached, echo the Referee's signal verbally and with the proper hand signal. Do not turn your back to the field of play while having equipment moved.
Moving the chains: Spot the foremost point of the ball with your downfield foot. Have the down marker operator mark the spot at your foot.
Authorize movement: The down marker operator moves the box only after receiving your signal — never on their own initiative. Ensure chains are properly set and the clip is correctly placed after every move.
SECTION 9.8 — MEASUREMENTS

Measurements

During the Measurement
When the Referee signals for a measurement, grasp the chain at the back edge of the yard line — not just the clip, as it could detach.
Instruct the down marker operator to move to the front rod spot and keep the same down number on the box.
Bring the chain onto the field behind the ball and place the clip on the back edge of the yard line.
Hold the chain firmly and call 'ready' to the Umpire to stretch the chain tight. Wait for the Referee's decision.
After the Measurement
If 1st down reached: set the inside edge of the rear rod at the foremost point of the ball after it is spotted. Set the down marker to 1st down. Mark the foremost point of the ball for the down marker operator.
If 1st down NOT reached and ball is in a side zone: use the chain to place the ball at the inbounds line. Accompany the crew to the sideline and reset chains in their original position. Have the down marker operator move the indicator to the next down.
Signal ready to the Referee — number of the down with finger(s), or a fist for 4th down. The Referee will not give the ready-for-play signal until receiving your signal. Be quick — do not delay the game.
SECTION 9.11 — SIDELINE PLAYS

Sideline Plays — Clock Procedures

Runner down near the sideline: If the runner is down inbounds within 3 yards of the sideline, give the start-the-clock signal using only two turns of the arm to indicate the game clock should continue to run.
Line-to-gain also reached: If the runner is down near the sideline and the line-to-gain is also reached, follow the start-the-clock signal with the time-out signal.
Out-of-bounds: If the ball goes out-of-bounds: immediately signal time-out; hold the spot where the ball crossed the sideline; continue to observe action. Never turn your back on a play out-of-bounds.
Echo signals: Echo all winding and stopping clock signals from other officials promptly.
MODULE COMPLETE
Control the Line.
The Linesman owns the neutral zone, the chain crew, and the sideline on your side.
Accurate chain management and first down mechanics set the foundation for fair game administration.
!You will not receive credit until you complete the quiz and score an 80 or higher. The quiz is open book — use your mechanics manual.
Complete the Google Forms quiz on the next slide to receive credit.
SCFOA · Linesman · Check on Learning
Complete the questions below. The quiz is open book — use your mechanics manual. You must score 80 or higher to receive credit.